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Outcomes / Downloads

Intellectual outputs

  • IO1: Social competence validation pool + Guide on further career guidance for professionals involved in the career counselling based on the results from the validation tool (former IO3)
  • IO2: European competence passport for youth with disability
  • IO4: Interactive competence hub

IO1: Social competence validation pool + Guide on further career guidance for professionals involved in the career counselling based on the results from the validation tool (former IO3)

The framework of the pool will consist of specialised psychological (self-) assessment questionnaires which will validate the level of social and transversal competences in the following domains:

  1. Work values and motivation
  2. Self-esteem and self-confidence
  3. Self-evaluation and self-development
  4. Assertiveness
  5. Communication
  6. Problem solving
  7. Stress management and anxiety relief
  8. Team work
  • Each of them might be completed together with an educator, trainer, youth worker and where needed with a professional – career guidance provider, vocational rehabilitation advisers etc.
  • This non-formal validation process will help the youth with disability to further clarify his/her own strengths and abilities and where needed receive some additional support by relevant professional.

In addition, a guide that provides possible strategies for further enhancement of the social and transversal competences based on the results from the validation tool will be developed:

  • Anecdotal records: objective narrative records of job-seekers performances, strengths, needs, progress and negative/positive behaviour
  • Authentic tasks: activities that are genuine and purposeful. These can include real-life tasks as well.
  • Checklists, scales or charts: identification and recording of clients’ achievement can be through rubric levels, letter grade or numerical value, or simply by acceptable/unacceptable
  • Diagnostic inventories: clients’ responses to a series of questions or statements in any field, either verbally or in writing. These responses may indicate an ability or interest in a particular field.
  • Rubrics: a set of guidelines for measuring achievement. Rubrics should state the learning outcome(s) with clear performance criteria and a rating scale or checklist.
  • Self-evaluations: clients’ reflections about her/his own achievements and needs relative to program goals.
  • Simulations: the use of problem-solving, decision-making and role-playing tasks.

IO2: European competence passport for youth with disability

  • This will be a statement based online document which will summarise the results from the aforementioned social competence validations together with supportive summary of main abilities that the youth with disability/low skilled youth possess.

Descriptors of the passport:

  1. Engagement
  2. Communication
  3. Intercultural and diversity management
  4. Learning to learn
  5. Initiativeness
  6. Result orientation
  7. Problem solving
  8. Teamwork
  9. Leadership
  10. Responsibility
  11. Organisation and Planning
  12. Innovation and creativity
  13. Empathy

IO4: Interactive competence hub

The interactive competence hub will :

  • facilitate the self-planning, self-learning and independent use of the project intellectual outputs 1 &2 by the teachers, trainers, psychologists, social workers, youth workers who are directly working with students/youth with disabilities.
  • facilitate the virtual mediation of collaboration between them as safe and secure environment.

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